![]() The hideout can be flipped in one of four ways, but other than that, everything else remains the same. Darkwood changes the map on a new game for disorientation purposes/ to keep you on your toes on a second play though. I’ve been getting a few comments about missing hideouts or layouts being different – this is not true. If you can push the barricades out of the way then so can the monsters.Īlso, chairs are your best friend, they catch on door frames and entrances, use them, they are unbreakable like lamps and crates. Also please test your barricades, keep running and pushing into them at different angles to make sure nothing moves. Always keep flares and bear traps in your hot bars at night for safety. ![]() Remember with all hideouts, the key is to stay quiet – don’t move, and don’t let any light leak out to the outside. So through lots of palpitations, love and bed linen I have devised the most foolproof barricading method for each base.Ĭomplete with crappy annotation because sometimes you just want a nice secure, lit base to come back to after a long day of stepping in bear traps. There comes a point when you’ve shid the bed enough times when you realise you can’t handle Darkwood at night. Blocking enemy pathing with the unbreakable, unmovable furniture barricades for those who want to keep their peachy meats intact. The best foolproof barricading methods for every hideout, complete with screenshots and annotation.
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